// Captain Bumper v2.01 Level_2 - Easy - dwd file


//Globulus surface
G00(Chef !): Shape=2202-15,5,6,0 Shade=2204,0,28 Type=256 Mir=1 Pos=1700,325 Layer=11 Points=100 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0

G01: ShapeS=2200-19,10,8,0,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=1802,321 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G02: ShapeS=2200-19,10,4,7,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=1820,333 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G03: ShapeS=2200-19,10,6,3,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=1854,325 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G04: ShapeS=2200-19,10,8,1,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=1934,344 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G05: ShapeS=2200-19,10,8,7,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2036,343 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G06: ShapeS=2200-19,10,6,1,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2014,323 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G07: ShapeS=2200-19,10,4,2,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2148,347 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G08: ShapeS=2200-19,10,6,8,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2190,333 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G09: ShapeS=2200-19,10,8,1,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2230,350 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G10: ShapeS=2200-19,10,8,5,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2234,308 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G11: ShapeS=2200-19,10,6,1,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2272,321 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G12: ShapeS=2200-19,10,8,0,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2294,334 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G13: ShapeS=2200-19,10,4,2,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2304,317 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G14: ShapeS=2200-19,10,6,4,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2346,343 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G15: ShapeS=2200-19,10,8,3,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2374,331 Layer=11 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G16: ShapeS=2200-19,10,8,7,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2408,343 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G17: ShapeS=2200-19,10,6,9,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2468,342 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G18: ShapeS=2200-19,10,8,0,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2524,329 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63

G19: ShapeS=2200-19,10,6,5,0,0 ShadeS=2204,0,28 Shape=2212-18,10,6,0 Shade=2204,0,28 LoopBack=1 Type=256 Mir=1 Pos=2592,337 Layer=12 AgressMode=1 ShapeA=2206-14,5,4,0,0,-26 ShadeA=2208-14,0,55 AgressZone=-40,-60,40,20 SoundA=2206,0 ShapeE=1392-21,6,2,0,-2,-4 SoundE=1390,0 Points=50 SleepMode=20 SleepZone=-120,-140,+120,+20 ColiMask=63



//UFOS surface

Ufo1: Shape=1600-10,10,4,1 Mir=1 Type=768  live=1 Sound=1600,-1 Layer=22, Pos=200,100 Zone=-60,-60,530,440 Vel=-100,72 Mass=100  OnOut=2 AgressMode=1 AgressZone=-200,-100,200,200 AgressVel=80,80 AgressShoot=46 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo3: Shape=1600-10,10,4,1 Mir=1 Type=768  live=1 Sound=1600,-1 Layer=22, Pos=300,50 Zone=-60,-60,470,440 Vel=-120,50 Mass=100  OnOut=2 AgressMode=1 AgressZone=-250,-110,250,250 AgressVel=100,100 AgressShoot=44 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100



//Mechanismes

//Machinerie + Porte
Bouton Machinerie: Shape=2088-9,5,0,0 Type=1024 Layer=12 Pos=3428,566 ShapeE=2088-9,5,6,0,0,0 ShapeD=2088-9,5,0,8,0,0 OnDead=2 Activate=2090 ColiMask=255
MachineB: Shape=2090-17,5,0,0 Type=32 Layer=12 Label=2090 Live=999 Pos=3362,472 ShapeE=2090-17,5,8,0,0,0 ShapeD=2090-17,5,0,16,0,0 OnDead=2 Activate=2076 ColiMask=255 Sound=2094,-1 SoundE=2096,0
Porte: Shape=2076,1,0,0 Type=32 Live=1000 Layer=16 Pos=3346,215 Label=2076


//RocherA
Rocher: Shape=2500,5,0,0 Type=32 Live=3 ColiMask=255 Layer=10 Pos=2984,749 ShapeH=2502-2,5,4,0,0,0 SoundH=2502,0 ShapeE=2504-11,5,6,0,0,0 SoundE=2504,0

//RocherB
Rocher: Shape=2510,5,0,0 Type=32 Live=3 ColiMask=255 Layer=10 Pos=816,1270 ShapeH=2512-2,5,4,0,0,0 SoundH=2502,0 ShapeE=2514-16,5,6,0,0,0 SoundE=2504,0

//Mur reacteur
Mur1: Shape=2060,1,0,0 Type=32 Live=3 ColiMask=255 Layer=10 Pos=1108,992 ShapeH=2062-3,1,5,0,0,0 SoundH=2502,0 ShapeE=2064-7,1,6,0,0,0 SoundE=2504,0


//Statics enemy

//Laser
Pied_Laser1: Label=2800 Shape=2800,5,0,0 Type=32 Live=5 Pos=3324,1059 Layer=16 ShapeE=1390-21,6,2,0,10,10 SoundE=2090,2 ShapeH=2810-2,5,8,0,0,0 SoundH=2150,0 Points=1000
Pied_Laser2: Shape=2802,5,0,0 Pos=3386,1129 Type=32 Layer=16 ShapeE=1392-21,6,2,0,10,10 SoundE=2090,1 Link=2800
Boule_Laser3: Shape=2804-4,5,5,0 Pos=3386,1054 Type=32 Layer=16 ShapeE=1390-21,6,3,0,10,10 SoundE=2090,0 Link=2800
Tete_Laser3: Shape=2806-2,5,5,0 Pos=3466,1073 Type=32 Layer=16 ShapeE=1392-21,6,3,0,10,10 SoundE=2090,0 Link=2800 Sound=2800,0
Faisseau_Laser3: Shape=2808-2,1,4,0 Pos=3516,1092 Type=256 Layer=16 Link=2800 Sound=2800,0
Faisseau_Laser3+: Shape=2808-2,0,4,0 Pos=3516,1090 Type=32 Layer=16 Link=2800 ColiMask=1

// Pieux
Pieux01: Shape=2600-54,5,2,00 Type=256 Pos=2278,1224 Layer=11 Live=500 Sound=2600,-1
Pieux02: Shape=2600-54,5,2,10 Type=256 Pos=2322,1224 Layer=11 Live=500
Pieux03: Shape=2600-54,5,2,20 Type=256 Pos=2366,1224 Layer=11 Live=500
Pieux04: Shape=2600-54,5,2,30 Type=256 Pos=2410,1224 Layer=11 Live=500
Pieux05: Shape=2600-54,5,2,40 Type=256 Pos=2454,1224 Layer=11 Live=500
Pieux06: Shape=2600-54,5,2,50 Type=256 Pos=2498,1224 Layer=11 Live=500
Pieux07: Shape=2600-54,5,2,00 Type=256 Pos=2542,1224 Layer=11 Live=500
Pieux08: Shape=2600-54,5,2,10 Type=256 Pos=2586,1224 Layer=11 Live=500 Sound=2600,-1

//Mitrailleuse
Mitrailleuse: Shape=2400,5,0,0 Live=5 Type=256 Pos=3388,41 Layer=11 ShapeE=1390-21,6,2,0,10,10 SoundE=1390,0 SoundA=2300,-1 AgressMode=1 AgressZone=-500,-10,0,300 AgressShoot=58 ShootType=1 ShootShape=2492-6,3,4,-12,26,0 Points=500

//Cannon Boule
Cannon Boule: Shape=2304,5,0,0 Live=5 Type=256 Pos=2854,207 Layer=11 Shade=2306,8,116 ShapeE=1390-21,6,2,0,40,30 SoundE=1390,0 ShapeA=2304,5,0,0,0,0 ShadeA=2306,8,116 AgressMode=1 AgressZone=-500,-500,-140,100 ShapeF=2300-42,5,4,0,0,0 ShadeF=2302-42,8,116 SoundF=2310,3 AgressShoot=120 ShootType=1 ShootShape=2390-17,3,2,6,20,1 ShootFrame=3  Points=500


//Zeurbs Blockhaus 

ZB2: Shape=2102-19,10,8,8 Type=256 Mir=1 Pos=3580,224 Live=3 Layer=12 ShapeA=2114,10,0,0,-26,10 AgressMode=1 AgressZone=-220,-20,0,20 AgressShoot=28 ShootType=1 ShootShape=2190,3,0,-26,29,0 SoundF=2114,-1 ShapeH=2150-20,10,6,0,-30,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200


//Zeurbs Passerelle 
ZP1: Shape=2102-19,10,8,0 Type=256 Mir=1 Pos=2668,629 Live=2 Layer=12 ShapeA=2114,10,0,0,-26,10 AgressMode=1 AgressZone=-300,-20,-100,2 AgressShoot=46 ShootType=1 ShootShape=2190,3,0,-26,29,0 SoundF=2114,-1 ShapeH=2150-20,10,6,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200


//Zeurbs Laser 
ZL1: Shape=2102-19,10,4,0 Type=768 Mir=1 Pos=3276,1106 Live=2 Layer=12 Zone=3070,1100,3400,1200 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-250,0,250,10 AgressVel=120,0 AgressShoot=48 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

ZL2: Shape=2102-19,10,6,4 Type=768 Mir=1 Pos=3248,1106 Live=2 Layer=12 Zone=3070,1100,3400,1200 OnOut=6 ShapeA=2118-23,10,2,2,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-250,0,250,10 AgressVel=120,0 AgressShoot=46 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200


//Zeurbs Machinerie 
ZM1: Shape=2102-19,10,8,0 Type=257 Mir=1 Dir=5 Pos=3500,510 Live=2 Layer=12 ShapeA=2114,10,0,0,-26,10 AgressMode=1 AgressZone=0,0,250,2 AgressShoot=38 ShootType=1 ShootShape=2190,3,0,-26,29,0 SoundF=2114,-1 ShapeH=2150-20,10,6,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

ZM2: Shape=2102-19,10,8,8 Type=257 Mir=1 Dir=5 Pos=3570,540 Live=2 Layer=12 ShapeA=2114,10,0,0,-26,10  AgressMode=1 AgressZone=0,0,250,2 AgressShoot=34 ShootType=1 ShootShape=2190,3,0,-26,29,0 SoundF=2114,-1 ShapeH=2150-20,10,6,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

ZM3: Shape=2102-19,10,6,10 Type=257 Mir=1 Dir=5 Pos=3470,550 Live=2 Layer=12 ShapeA=2114,10,0,0,-26,10  AgressMode=1 AgressZone=0,0,250,2 AgressShoot=32 ShootType=1 ShootShape=2190,3,0,-26,29,0 SoundF=2114,-1 ShapeH=2150-20,10,6,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200



//Zeurbs Galerie Bas

Z1: Shape=2102-19,10,4,0 Type=768 Mir=1 Pos=1200,1311 Live=2 Layer=12 Zone=64,1280,2070,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-350,-0,250,10 AgressVel=140,0 AgressShoot=42 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

Z3: Shape=2102-19,10,6,2 Type=768 Mir=1 Pos=1350,1312 Live=2 Layer=12 Zone=64,1280,2070,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-400,-0,250,10 AgressVel=140,0 AgressShoot=42 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

Z4: Shape=2102-19,10,4,0 Type=768 Mir=1 Pos=1820,1311 Live=2 Layer=12 Zone=64,1280,2070,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-400,-0,250,10 AgressVel=140,0 AgressShoot=40 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

Z5: Shape=2102-19,10,4,0 Type=768 Mir=1 Pos=1880,1311 Live=2 Layer=12 Zone=64,1280,2070,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-400,-0,250,10 AgressVel=140,0 AgressShoot=38 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200


//Zeurbs Galerie Bas partie 2
Z1: Shape=2102-19,10,4,0 Type=768 Mir=1 Pos=3300,1311 Live=2 Layer=12 Zone=2850,1280,3720,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-350,-0,250,10 AgressVel=140,0 AgressShoot=41 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

Z2: Shape=2102-19,10,4,6 Type=768 Mir=1 Pos=3380,1310 Live=2 Layer=12 Zone=2850,1280,3720,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-350,-0,250,10 AgressVel=140,0 AgressShoot=40 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200

Z3: Shape=2102-19,10,5,2 Type=768 Mir=1 Pos=3500,1312 Live=2 Layer=12 Zone=2850,1280,3720,1400 OnOut=6 ShapeA=2118-23,10,2,0,-28,1 SoundA=2118,3 AgressMode=1 AgressZone=-400,-0,250,10 AgressVel=140,0 AgressShoot=34 ShootType=1 ShootShape=2190,3,0,-26,36,0 SoundF=2114,-1 ShapeH=2150-20,10,4,0,-26,2 SoundH=2150,0 ShapeE=2152-40,10,4,0,-8,-5 SoundE=2152,0 Points=200



//UFOS Grande Salle
Ufo1: Shape=1600-10,10,7,4,0 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=1100,580 Zone=860,534,1436,656 Vel=-30,50 OnOut=2 AgressMode=1 AgressZone=-300,-100,200,100 AgressVel=100,100 AgressShoot=44 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo2: Shape=1600-10,10,7,4,0 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=1810,581 Vel=100,30 OnOut=2 AgressMode=1 AgressZone=-250,-200,250,200 AgressVel=100,100 AgressShoot=38 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo3: Shape=1600-10,10,7,4,4 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=2750,548 Vel=110,72 OnOut=2 AgressMode=1 AgressZone=-250,-250,250,250 AgressVel=80,80 AgressShoot=47 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo4: Shape=1600-10,10,7,4,5 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=2274,698 Vel=90,130 OnOut=2 AgressMode=1 AgressZone=-250,-250,250,250 AgressVel=90,80 AgressShoot=34 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo5: Shape=1600-10,10,7,4,1 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=1890,685 Vel=0,-10 OnOut=2 AgressMode=1 AgressZone=-250,-260,250,200 AgressVel=110,120 AgressShoot=46 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo6: Shape=1600-10,10,7,4,2 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=1840,822 Vel=0,60 OnOut=2 AgressMode=1 AgressZone=-250,-200,300,200 AgressVel=120,110 AgressShoot=41 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo9: Shape=1600-10,10,7,4,1 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=2202,886 Vel=2,10 OnOut=2 AgressMode=1 AgressZone=-250,-200,250,150 AgressVel=170,150 AgressShoot=47 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo10: Shape=1600-10,10,7,4,1 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=2362,886 Vel=0,0 OnOut=2 AgressMode=1 AgressZone=-250,-200,250,150 AgressVel=180,180 AgressShoot=50 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100

Ufo11: Shape=1600-10,10,7,4,1 Mir=1 Type=768 live=1 Sound=1600,-1 Layer=22, Pos=2680,886 Vel=0,0 OnOut=2 AgressMode=1 AgressZone=-250,-200,250,150 AgressVel=200,160 AgressShoot=44 ShootType=1 ShootShape=1690-6,5,2,34,20,0 ShapeE=1390-21,6,2,0,-2,-25 SoundE=1390,0 Points=100


//Green Rings
//SperesVertes dans grande salle

Spv01: Shape=2700-30,3,1,0 Type=768 Pos=46,1085 Zone=12,800,200,1100 OnOut=2 Vel=30,30 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv02: Shape=2700-30,3,2,12 Type=768 Pos=170,984 Zone=100,750,300,1100 OnOut=2 Vel=-70,70 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv03: Shape=2700-30,3,2,8 Type=768 Pos=220,1100 Zone=20,1050,400,1150 OnOut=2 Vel=-18,45 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv04: Shape=2700-30,3,1,8 Type=768 Pos=230,932 Zone=150,1060,490,1170 OnOut=2 Vel=-80,80 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv05: Shape=2700-30,3,1,0 Type=768 Pos=12,700 Zone=10,750,300,1145 OnOut=2 Vel=80,80 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv06: Shape=2700-30,3,1,12 Type=768 Pos=200,750 Zone=20,750,300,1000 OnOut=2 Vel=24,-50 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50

//SperesVertes dans salle shield
Spv06: Shape=2700-30,3,1,12 Type=768 Pos=800,1000 Zone=750,900,850,1150 OnOut=2 Vel=100,54 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50
Spv06: Shape=2700-30,3,1,12 Type=768 Pos=680,900 Zone=670,900,850,1190 OnOut=2 Vel=54,36 Layer=12 Sound=2700,-1 ShapeE=1392-21,6,2,0,10,10 SoundE=1390,0 Points=50



//Bonus


// Multiplicator
Multiplicator1: Shape=872-10,10,4,0 Type=24 Pos=116,790 Layer=18 Points=3

//Reacteur
Reacteur1: Shape=820,5,0,0 Pos=994,1066 Type=18 Layer=16


//Bananos
B1: Shape=800,5,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=3106,348
B2: Shape=800,5,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=3162,349
B4: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=3378,1354
B5: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=58,550
B6: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=46,370
B7: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=155,380
B11: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=1010,1350
B12: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=96,1340
B13: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=143,1334
B14: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=1542,1130
B15: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=1600,1127
B16: Shape=800,7,0,0 Shade=802,34,25 Type=16 Layer=16 Pos=1778,1124


//Triple Caisse
B2: Shape=804,7,0,0 Shade=802,74,60 Type=17 Layer=16 Pos=3390,811


//Shield
Shield1: Shape=850-10,7,4,0 Type=22 Layer=10 Pos=646,1126 Shade=852,0,40
Shield2: Shape=850-10,7,4,0 Type=22 Layer=10 Pos=2984,1334 Shade=852,0,40
Shield3: Shape=850-10,7,4,0 Type=22 Layer=10 Pos=190,1320 Shade=852,0,40
Shield4: Shape=850-10,7,4,0 Type=22 Layer=10 Pos=468,360 Shade=852,0,40

//Live

Live1: Shape=876-30,7,2,0 Type=23 Layer=10 Pos=3566,26


//Munitions
M1: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=3478,1122
M2: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=1318,1124
M3: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=194,540
M4: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=266,368
M5: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=3608,1337
M6: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=3240,830
M7: Shape=830-16,7,4,0 Shade=832,6,36 Type=19 Layer=1 Pos=360,1328

//Fuels
Fuel1: Shape=840-18,7,4,0 Shade=842,16,41 Type=21 Pos=108,540 Layer=18
Fuel2: Shape=840-18,7,4,0 Shade=842,16,41 Type=21 Pos=1038,800 Layer=18
Fuel3: Shape=840-18,7,4,0 Shade=842,16,41 Type=21 Pos=34,1132 Layer=18


//Statics

//Crateres
Cratre00: Shape=1016-30,1,4,12 Pos=50,305 Sound=1010,-1
Cratre01: Shape=2010-15,1,4,10 Pos=88,280
Cratre02: Shape=2012-21,1,4,3 Pos=200,282

//Lave
Lave01: Shape=2014-17,1,4,0 Pos=2912,1374
Lave02: Shape=2016-17,1,4,0 Pos=3096,1374

//Volcan
Volcan01: Shape=2018-40,1,6,0 Pos=3264,193


//CacheBlockaus
Cache_Block_01: Shape=2030,1,0,00 Pos=3414,213 Layer=31
Cache_Block_02: Shape=2032,1,0,00 Pos=3434,213 Layer=31
Cache_Block_03: Shape=2034,1,0,00 Pos=3522,213 Layer=31
Cache_Block_04: Shape=2036,1,0,00 Pos=3434,257 Layer=31
Cache_Block_05: Shape=2038,2,0,00 Pos=3434,227 Layer=31
Cache_Block_06: Shape=2040,6,0,00 Pos=3570,213 Layer=31
Cache_Block_07: Shape=2042,1,0,00 Pos=3628,213 Layer=31
Cache_Block_08: Shape=2044,1,0,00 Pos=3570,271 Layer=31


//Pilier N1
P11: Shape=2020,5,0,0 Pos=1828,1274 Layer=31
P12a: Shape=2022,1,0,0 Pos=1866,1274 Layer=31
P13: Shape=2024,5,0,0 Pos=1964,1274 Layer=31

//Pilier N2
P2a: Shape=2026,5,0,0 Pos=3008,1277 Layer=31
P2b: Shape=2028,1,0,0 Pos=3050,1277 Layer=31
P2c: Shape=2046,5,0,0 Pos=3088,1277 Layer=31

//Pilier N3
P2a: Shape=2026,5,0,0 Pos=3484,1277 Layer=31
P2b: Shape=2028,1,0,0 Pos=3526,1277 Layer=31
P2c: Shape=2046,5,0,0 Pos=3564,1277 Layer=31


//Lights
Light11: Shape=2050-16,3,6,0 Layer=31 Pos=668,936
Light12: Shape=2050-16,3,0,0 Layer=31 Pos=668,986
Light13: Shape=2050-16,3,0,0 Layer=31 Pos=668,1039
Light20: Shape=2052,3,0,0 Layer=31 Pos=966,984
Light30: Shape=2054,3,0,0 Layer=31 Pos=3040,515

//Piquet_Noir
Piquet: Shape=2074,5,0,0 Layer=31 Pos=3532,467

//Plate-Forme
Plate: Shape=2080,5,0,0 Layer=31 Pos=2654,687

//Exit
Exit: Shape=2008,0,0,0 Pos=3636,219 Layer=16 Type=26 ColiMask=1


